
Just go back to its workshop page and hit “ Unsubscribe”. The best maps generally have these applied automatically, but just make sure to check all the descriptions. For example, a surf map might not have the movement settings correctly applied, or the bots needed simply do not spawn. What generally happens if you don’t follow the provided instructions is that you enter the map, but it doesn’t behave the way it’s intended to. Those are generally pretty easy, like choosing the correct game mode when entering the map or inserting a certain console command. Make sure to read them and use the settings written. Those can generally be found on the map description, on the Steam Workshop page. Some of the most complex maps (or made by less experienced modders/mappers) require some tweaking to be played the way the creator wanted/they’re supposed to. There might be a few caveats, though, and that’s what I’m going to talk about next. As you can see, it’s entirely integrated within the game, which makes everything easier. Or you go through the menus to the tab “Workshop Maps”. You have two options: either you open it via the console with the command: map *map name* I'm sure it's nothing bigger than a bug.After the download is finished, you can access it through your game. Maybe it'll happen to other people and will be useful as a heads up for the devs looking towards the upcoming "full" release of the MP. Sometimes Steam won't replace files that have had small changes or were deleted, so the client then throws this error trying to connect to the server.ĭone, I've done all of that and I can confirm that as of today, on the brand new released official 41.60 MP build, this persists as an issue.

It'll redownload all mods when the game is verified (mentioned previously). It should show the differing file on connection, unless I'm mistaken? If not, have them go to %ProgamFiles(X86)%\steam\steamapps\workshop\ and delete 108600. Then, in Steam right click Pz -> properties -> local files -> verify. Have the user go to the location of the file and manually delete it.

It could very well be the content server nearest to the server or the affected client(s) is out of date, so it's pulling an incorrect mod?īut, Steam is generally a bit weird.
